Degree Offered
- Master of Arts
Nature of the Program
The online Master of Arts in Instructional Design and Technology Program is designed for the individual who wants to apply cutting edge instructional technologies and design strategies in business, education, and other educational settings. The Learning Goals for the program are to advance knowledge and critical thinking relative to instructional design and instructional technologies. Features of the program include courses in educational psychology, instructional design and technology, and program evaluation.
Students are encouraged to identify topics of interest and to develop an appropriate topic for inquiry as they take courses. Research in instructional technology is addressed throughout the courses and supplements the college research core requirements. The program features seminar courses that provide opportunities to conduct research and develop instructional interventions, including technological integration of tools. Teaching opportunities may be found working with faculty members, the college’s Teaching and Learning Technologies Center (TLTC), and internships in corporate settings in the Morgantown/Fairmont area.
Admissions
- A cumulative GPA of 3.0 or higher
- An undergraduate degree from an accredited university
- Cover letter describing past work experience and goals for graduate study
- Transcript(s) of completed undergraduate program
- Resume or Vitae
- GRE or GMAT scores OR a narrative describing two years of professional work experience (individuals with 2+ years work experience can ask to have the testing requirement waived)
- Three letters of reference commenting on professional background and plans for graduate study
- Given the online nature of the majority of the courses, enrollment in this program is not sufficient to satisfy visa
Admission Requirements 2024-2025
The Admission Requirements above will be the same for the 2024-2025 Academic Year.
Major Code: 5523
Master of Arts
Major Requirements
Code | Title | Hours |
---|---|---|
EDP 612 | Introduction to Research | 3 |
EDP 617 | Program Evaluation | 3 |
EDP 640 | Instructional Design | 3 |
IDT 600 | Instructional Design and Technology Theories and Models | 3 |
IDT 610 | Distance Education | 3 |
Competency Courses | 15 | |
Social Network Media | ||
Instructional Delivery System | ||
Visual Literacy | ||
Multimedia Learning | ||
Technology for Teachers | ||
Instructional Design and Technology Authoring Systems | ||
Game & Simulation Design for Instruction | ||
Digital Tools and Web | ||
Online Teaching and Learning | ||
Computational Thinking | ||
Special Topics | ||
Instructional Systems Design | ||
Technology Integration | ||
Design Studio | ||
Prototype Studio | ||
School Networks | ||
Total Hours | 30 |
Suggested Plan of Study
First Year | |||||
---|---|---|---|---|---|
Fall | Hours | Spring | Hours | Summer | Hours |
IDT 610 | 3 | IDT 620 | 3 | EDP 612 | 3 |
IDT 600 | 3 | IDT 660 | 3 | IDT 630 | 3 |
6 | 6 | 6 | |||
Second Year | |||||
Fall | Hours | Spring | Hours | ||
IDT 735 | 3 | EDP 617 | 3 | ||
EDP 640 | 3 | IDT 650 | 3 | ||
6 | 6 | ||||
Total credit hours: 30 |
- Any IDT courses at the 600-level may be substituted with advisor approval.
Major Learning Outcomes
Instructional Design and Technology
Major features of the Instructional Design and Technology (IDT) program include course preparation in educational psychology, instructional design, multimedia, and research methods. Three areas of competencies are featured: networks, instructional design and development, and use of software and multimedia.
The IDT program is designed to address the following learning goals:
- Understand the context for technology use, history of the field, theoretical foundations, trends and issues, and ethical uses of technology in educational settings.
- Develop an awareness of current IT tools and practices.
- Apply learning principles to instruction.
- Design, implement, and evaluate the use of technology and media in instruction and to support learning.
- Conduct research on the design, use, and evaluation of technology, teaching, and educational programs.